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lyndas_mod/mods/README.md
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Modlet Management Scripts

Quick Start

Enable all modlets for testing in vanilla 7 Days to Die:

.kilo\scripts\modlet.ps1 -Action enable

Disable all modlets:

.kilo\scripts\modlet.ps1 -Action disable

Sync changes from repo to Steam (for modlets already enabled):

.kilo\scripts\modlet.ps1 -Action sync

Check which modlets are currently enabled:

.kilo\scripts\modlet.ps1 -Action status

How It Works

This script copies modlets from mods/ into the Steam Mods folder. This means:

  • Edit modlets in mods/ and run sync to update
  • Enable/disable with a single command
  • No junctions or special filesystem features required
  • Works without admin privileges

Manual Shortcuts

You can also create shortcuts on the desktop for quick access:

Enable Modlets

powershell.exe -ExecutionPolicy Bypass -File "C:\Users\lynda\Git\lyndas_mod\.kilo\scripts\modlet.ps1" -Action enable

Disable Modlets

powershell.exe -ExecutionPolicy Bypass -File "C:\Users\lynda\Git\lyndas_mod\.kilo\scripts\modlet.ps1" -Action disable

Sync Modlets

powershell.exe -ExecutionPolicy Bypass -File "C:\Users\lynda\Git\lyndas_mod\.kilo\scripts\modlet.ps1" -Action sync

Adding New Modlets

  1. Create a new folder in mods/
  2. Add ModInfo.xml and Config/ files
  3. Run the enable script to test

Troubleshooting

If copies fail:

  • Ensure 7 Days to Die is not running
  • Check that the Steam Mods folder exists
  • Run PowerShell as Administrator if needed