1.8 KiB
1.8 KiB
7D2D Modding Commands
Game Paths
- Steam install:
C:\Steam\steamapps\common\7 Days To Die - Mod staging:
C:\7D2D - Mod launcher:
C:\Program Files (x86)\7D2DModLauncherV5\ModLauncherV5.exe - Mod launcher config:
C:\Users\lynda\AppData\Roaming\7D2DModLauncher\ModLauncher.txt
Launching the Game
- Open
7D2DModLauncherV5from Start Menu or runC:\Program Files (x86)\7D2DModLauncherV5\ModLauncherV5.exe - Select desired mod/profile
- Click Play
Mod Development Workflow
Simple Modlets (vanilla folder)
- Edit modlet files in
mods/in this repo - Enable/sync:
.kilo/scripts/modlet.ps1 -Action enable(first time) or.kilo/scripts/modlet.ps1 -Action sync(updates) - Test: Launch the game and start a new save
- Disable:
.kilo/scripts/modlet.ps1 -Action disablewhen done testing - Commit:
git add mods/ && git commit -m "..." && git push origin main
Full Mods (mod launcher)
- Create/update mod files in this repo
- Copy or sync modified files to the mod launcher's game copy under
C:\7D2D\v3\<mod_name>\ - Launch via Mod Launcher to test
Script Reference
| Command | Action |
|---|---|
.kilo/scripts/modlet.ps1 -Action enable |
Copy all modlets from mods/ to Steam Mods folder |
.kilo/scripts/modlet.ps1 -Action disable |
Delete all modlets from Steam Mods folder |
.kilo/scripts/modlet.ps1 -Action sync |
Update already-enabled modlets with latest changes |
.kilo/scripts/modlet.ps1 -Action status |
Show which modlets are enabled/disabled |
Current Installed Mods
See ENVIRONMENT.md for the full list of installed mods and their paths.
Notes
- Current target version is 3.x
- v3 mods are available in the mod launcher under
C:\7D2D\v3\ - Always close the game before enabling/disabling/syncing modlets