Files

1.8 KiB

7D2D Modding Commands

Game Paths

  • Steam install: C:\Steam\steamapps\common\7 Days To Die
  • Mod staging: C:\7D2D
  • Mod launcher: C:\Program Files (x86)\7D2DModLauncherV5\ModLauncherV5.exe
  • Mod launcher config: C:\Users\lynda\AppData\Roaming\7D2DModLauncher\ModLauncher.txt

Launching the Game

  1. Open 7D2DModLauncherV5 from Start Menu or run C:\Program Files (x86)\7D2DModLauncherV5\ModLauncherV5.exe
  2. Select desired mod/profile
  3. Click Play

Mod Development Workflow

Simple Modlets (vanilla folder)

  1. Edit modlet files in mods/ in this repo
  2. Enable/sync: .kilo/scripts/modlet.ps1 -Action enable (first time) or .kilo/scripts/modlet.ps1 -Action sync (updates)
  3. Test: Launch the game and start a new save
  4. Disable: .kilo/scripts/modlet.ps1 -Action disable when done testing
  5. Commit: git add mods/ && git commit -m "..." && git push origin main

Full Mods (mod launcher)

  1. Create/update mod files in this repo
  2. Copy or sync modified files to the mod launcher's game copy under C:\7D2D\v3\<mod_name>\
  3. Launch via Mod Launcher to test

Script Reference

Command Action
.kilo/scripts/modlet.ps1 -Action enable Copy all modlets from mods/ to Steam Mods folder
.kilo/scripts/modlet.ps1 -Action disable Delete all modlets from Steam Mods folder
.kilo/scripts/modlet.ps1 -Action sync Update already-enabled modlets with latest changes
.kilo/scripts/modlet.ps1 -Action status Show which modlets are enabled/disabled

Current Installed Mods

See ENVIRONMENT.md for the full list of installed mods and their paths.

Notes

  • Current target version is 3.x
  • v3 mods are available in the mod launcher under C:\7D2D\v3\
  • Always close the game before enabling/disabling/syncing modlets