# 7D2D Modding Commands ## Game Paths - Steam install: `C:\Steam\steamapps\common\7 Days To Die` - Mod staging: `C:\7D2D` - Mod launcher: `C:\Program Files (x86)\7D2DModLauncherV5\ModLauncherV5.exe` - Mod launcher config: `C:\Users\lynda\AppData\Roaming\7D2DModLauncher\ModLauncher.txt` ## Launching the Game 1. Open `7D2DModLauncherV5` from Start Menu or run `C:\Program Files (x86)\7D2DModLauncherV5\ModLauncherV5.exe` 2. Select desired mod/profile 3. Click Play ## Mod Development Workflow ### Simple Modlets (vanilla folder) 1. **Edit** modlet files in `mods/` in this repo 2. **Enable/sync**: `.kilo/scripts/modlet.ps1 -Action enable` (first time) or `.kilo/scripts/modlet.ps1 -Action sync` (updates) 3. **Test**: Launch the game and start a new save 4. **Disable**: `.kilo/scripts/modlet.ps1 -Action disable` when done testing 5. **Commit**: `git add mods/ && git commit -m "..." && git push origin main` ### Full Mods (mod launcher) 1. Create/update mod files in this repo 2. Copy or sync modified files to the mod launcher's game copy under `C:\7D2D\v3\\` 3. Launch via Mod Launcher to test ## Script Reference | Command | Action | |---------|--------| | `.kilo/scripts/modlet.ps1 -Action enable` | Copy all modlets from `mods/` to Steam `Mods` folder | | `.kilo/scripts/modlet.ps1 -Action disable` | Delete all modlets from Steam `Mods` folder | | `.kilo/scripts/modlet.ps1 -Action sync` | Update already-enabled modlets with latest changes | | `.kilo/scripts/modlet.ps1 -Action status` | Show which modlets are enabled/disabled | ## Current Installed Mods See `ENVIRONMENT.md` for the full list of installed mods and their paths. ## Notes - Current target version is 3.x - v3 mods are available in the mod launcher under `C:\7D2D\v3\` - Always close the game before enabling/disabling/syncing modlets