Add mod development environment, docs, and example modlet

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# Lynda's First Modlet
A simple starting modlet for minor 7 Days to Die modifications.
## Structure
```
example_modlet/
ModInfo.xml
Config/
example_modlet.xml
```
## How It Works
This modlet uses XPath to modify game settings. The example changes:
- Player max health: 200
- Player starting health: 200
## Testing
1. Copy the entire `example_modlet` folder to:
```
C:\Steam\steamapps\common\7 Days To Die\Mods\example_modlet
```
2. Launch 7 Days to Die and start a new game.
3. Verify the changes take effect (player should have 200 health instead of 100).
## Making Your Own Changes
Edit `Config/example_modlet.xml` to change different settings. Common XPath targets:
- `/player/@maxHealth` - player max health
- `/player/@health` - player starting health
- `/zombie/@health` - zombie health
- `/loot/@quantity` - loot quantities
## Notes
- Keep changes small and test one thing at a time.
- If something breaks, delete the modlet folder from `C:\Steam\steamapps\common\7 Days To Die\Mods\` to revert.
- For more complex mods, consider using the mod launcher's `C:\7D2D\v3\` structure instead.