Add mod development environment, docs, and example modlet

This commit is contained in:
2026-08-20 16:25:22 -04:00
parent 7abaeccac5
commit d47b0703ee
9 changed files with 475 additions and 0 deletions
+31
View File
@@ -1,2 +1,33 @@
# lyndas_mod
7 Days to Die mods and modlets for Lynda.
## Quick Start
### Simple Modlets (Vanilla)
```powershell
# Enable all modlets in the Steam Mods folder
.kilo\scripts\modlet.ps1 -Action enable
# Sync changes after editing
.kilo\scripts\modlet.ps1 -Action sync
# Disable all modlets
.kilo\scripts\modlet.ps1 -Action disable
```
### Full Mods (Mod Launcher)
Use 7D2DModLauncherV5 to manage v3 mods under `C:\7D2D\v3\`.
## Repository Structure
- `mods/` — Simple modlets for the vanilla Steam install
- `.kilo/agent/` — Kilo agent configuration
- `.kilo/command/` — Kilo command definitions
- `.kilo/scripts/` — Helper scripts for mod management
- `ENVIRONMENT.md` — Full environment documentation
## Documentation
- `ENVIRONMENT.md` — Complete environment and path reference
- `mods/README.md` — Modlet development guide