Add mod development environment, docs, and example modlet
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# lyndas_mod
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7 Days to Die mods and modlets for Lynda.
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## Quick Start
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### Simple Modlets (Vanilla)
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```powershell
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# Enable all modlets in the Steam Mods folder
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.kilo\scripts\modlet.ps1 -Action enable
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# Sync changes after editing
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.kilo\scripts\modlet.ps1 -Action sync
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# Disable all modlets
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.kilo\scripts\modlet.ps1 -Action disable
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```
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### Full Mods (Mod Launcher)
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Use 7D2DModLauncherV5 to manage v3 mods under `C:\7D2D\v3\`.
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## Repository Structure
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- `mods/` — Simple modlets for the vanilla Steam install
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- `.kilo/agent/` — Kilo agent configuration
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- `.kilo/command/` — Kilo command definitions
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- `.kilo/scripts/` — Helper scripts for mod management
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- `ENVIRONMENT.md` — Full environment documentation
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## Documentation
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- `ENVIRONMENT.md` — Complete environment and path reference
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- `mods/README.md` — Modlet development guide
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