Add mod development environment, docs, and example modlet

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# Environment Documentation
Last updated: 2026-08-20
## Setup Overview
This machine was set up for Lynda to build 7 Days to Die mods using:
- VS Code
- Git
- Kilo Code
- Gitea server as origin remote for version control
## Installed Software
| Software | Version / Path |
|----------|---------------|
| 7 Days to Die | `C:\Steam\steamapps\common\7 Days To Die` (Steam App ID: 251570) |
| 7D2DModLauncherV5 | v5.1.8.2 (`C:\Program Files (x86)\7D2DModLauncherV5`) |
| Git | Installed |
| VS Code | Installed |
| Kilo Code | Installed |
## Key Paths
| Purpose | Path |
|---------|------|
| Mod repository | `C:\Users\lynda\Git\lyndas_mod` |
| Steam game install | `C:\Steam\steamapps\common\7 Days To Die` |
| Mod launcher install | `C:\Program Files (x86)\7D2DModLauncherV5` |
| Mod launcher config | `C:\Users\lynda\AppData\Roaming\7D2DModLauncher\ModLauncher.txt` |
| Mod staging root | `C:\7D2D` |
| Vanilla saves | `C:\Users\lynda\AppData\Roaming\7DaysToDie\Saves\` |
| Mod backups | `C:\7D2D\Saves\Backups\` |
## Mod Launcher Config
File: `C:\Users\lynda\AppData\Roaming\7D2DModLauncher\ModLauncher.txt`
```ini
[Global]
Location=C:\7D2D
SteamPaths="e:\steam\steamapps\common\7 Days To Die\"
LocalCopy="e:\steam\steamapps\common\7 Days To Die\"
LocalSaves=True
```
> Note: The `SteamPaths` and `LocalCopy` values contain stale drive letters pointing to `E:\`. The actual Steam install is on `C:\Steam`.
## Installed Mods
### v1 Mods
- **Darkness Falls** v6.0.0.20 — `C:\7D2D\v1\Darkness_Falls\Darkness_Falls`
- **War of the Walkers** v1.x.x.x Stable — `C:\7D2D\v1\War_of_the_Walkers\War_of_the_Walkers_v1.x.x.x_Stable`
### v2 Mods
- Echoes from the Afterlife
- Forsaken Trail
- Greys Prophecy V1 Experimental
- NordArmy XMAS UPDATE
- Old West Migration (V1)
- Ravenhearst (v10.4.1b1)
- Tongo 2.0
- VIKINGSMOD
- War3zuk FarmLife 5.6
- Welcome to Purgatory
- Winterween
- 5thDay
- Asia Mod V1.1 Stable
- Experimental Recipes v1.0+
- The Wasteland
- The Wasteland(Testing)
### Custom Mods
- **Asylum** 2.5.4 — `C:\7D2D\Custom\Asylum_2.5.4`
## Available v3 Mods
The following v3 mods are available in the mod launcher (under `C:\7D2D\v3\`):
- 7DVR
- Aircraft Carrier Challenge High Seas V.3
- Area 7 Challenge
- Backpacker Challenge
- Black Forrest
- Destroyer of Dreams High Seas
- Dishong Tower 2.5
- District Zero
- EndZ Remastered
- NordArmy
- Old West Migration
- Outback Roadies
- Preppocalypse
- Project Praxis
- VIKINGSMOD
- Welcome to Purgatory
- Wild West Mod
## Development Notes
- Current target game version for new mods: **3.x**
- v3 mods are available in the mod launcher under `C:\7D2D\v3\`
- The repo `lyndas_mod` is intended for custom mod development
- For simple modlets, use `.kilo/scripts/modlet.ps1` to copy/delete mods in the Steam `Mods` folder
- For full conversions, use the mod launcher under `C:\7D2D\v3\<mod_name>\`