Add mod development environment, docs, and example modlet
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# 7D2D Modding Commands
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## Game Paths
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- Steam install: `C:\Steam\steamapps\common\7 Days To Die`
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- Mod staging: `C:\7D2D`
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- Mod launcher: `C:\Program Files (x86)\7D2DModLauncherV5\ModLauncherV5.exe`
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- Mod launcher config: `C:\Users\lynda\AppData\Roaming\7D2DModLauncher\ModLauncher.txt`
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## Launching the Game
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1. Open `7D2DModLauncherV5` from Start Menu or run `C:\Program Files (x86)\7D2DModLauncherV5\ModLauncherV5.exe`
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2. Select desired mod/profile
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3. Click Play
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## Mod Development Workflow
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### Simple Modlets (vanilla folder)
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1. Create/update modlet files in `mods/` in this repo
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2. Run `.kilo/scripts/modlet.ps1 -Action enable` to copy modlets to the Steam `Mods` folder
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3. Launch the game and start a new save to test
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4. Run `.kilo/scripts/modlet.ps1 -Action disable` to remove modlets when done
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5. Run `.kilo/scripts/modlet.ps1 -Action sync` to update already-enabled modlets after making changes
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### Full Mods (mod launcher)
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1. Create/update mod files in this repo
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2. Copy or sync modified files to the mod launcher's game copy under `C:\7D2D\v3\<mod_name>\`
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3. Launch via Mod Launcher to test
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## Current Installed Mods
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See `ENVIRONMENT.md` for the full list of installed mods and their paths.
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## Notes
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- Current target version is 3.x
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- v3 mods are available in the mod launcher under `C:\7D2D\v3\`
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