Add mod development environment, docs, and example modlet
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# Lynda's 7D2D Mod Agent
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## Project Context
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This repository is for Lynda to build 7 Days to Die mods. The current target game version is **3.x**.
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## Environment Summary
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- **Username**: lynda
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- **IDE**: VS Code (installed, with Kilo Code extension)
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- **Git**: Installed and configured
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- **Repo**: `lyndas_mod` with origin remote pointing to Gitea server
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- **Game**: 7 Days to Die (Steam App ID: 251570)
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- **Mod Launcher**: 7D2DModLauncherV5 v5.1.8.2
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## Paths
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| Component | Path |
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|-----------|------|
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| Repo root | `C:\Users\lynda\Git\lyndas_mod` |
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| Steam install | `C:\Steam\steamapps\common\7 Days To Die` |
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| Mod launcher install | `C:\Program Files (x86)\7D2DModLauncherV5` |
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| Mod launcher config | `C:\Users\lynda\AppData\Roaming\7D2DModLauncher\ModLauncher.txt` |
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| Mod staging root | `C:\7D2D` |
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## Existing Mods in Mod Launcher
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### v1 Mods (installed under `C:\7D2D\v1\`)
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- Darkness Falls (v6.0.0.20) — `C:\7D2D\v1\Darkness_Falls\Darkness_Falls`
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- War of the Walkers (v1.x.x.x Stable) — `C:\7D2D\v1\War_of_the_Walkers\War_of_the_Walkers_v1.x.x.x_Stable`
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### v2 Mods (installed under `C:\7D2D\v2\`)
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- Echoes from the Afterlife
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- Forsaken Trail
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- Greys Prophecy V1 Experimental
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- NordArmy XMAS UPDATE
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- Old West Migration (V1)
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- Ravenhearst (v10.4.1b1)
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- Tongo 2.0
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- VIKINGSMOD
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- War3zuk FarmLife 5.6
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- Welcome to Purgatory
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- Winterween
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- 5thDay
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- Asia Mod V1.1 Stable
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- Experimental Recipes v1.0+
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- The Wasteland
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- The Wasteland(Testing)
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### Custom Mod
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- Asylum 2.5.4 — `C:\7D2D\Custom\Asylum_2.5.4`
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## Available v3 Mods
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The following v3 mods are available in the mod launcher (under `C:\7D2D\v3\`):
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- 7DVR
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- Aircraft Carrier Challenge High Seas V.3
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- Area 7 Challenge
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- Backpacker Challenge
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- Black Forrest
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- Destroyer of Dreams High Seas
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- Dishong Tower 2.5
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- District Zero
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- EndZ Remastered
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- NordArmy
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- Old West Migration
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- Outback Roadies
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- Preppocalypse
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- Project Praxis
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- VIKINGSMOD
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- Welcome to Purgatory
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- Wild West Mod
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## Notes
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- v3 mods are now available in the mod launcher.
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- The ModLauncher config has stale `SteamPaths` pointing to `e:\steam\steamapps\common\7 Days To Die\` but the actual Steam install is at `C:\Steam\steamapps\common\7 Days To Die`.
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- Game saves are stored in `C:\Users\lynda\AppData\Roaming\7DaysToDie\Saves\` for vanilla and within each mod's directory for modded play.
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- Mod backups are stored in `C:\7D2D\Saves\Backups\`.
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