Add CONFIG-REFERENCE.md and workflow guidance
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@@ -116,6 +116,16 @@ The following v3 mods are available in the mod launcher (under `C:\7D2D\v3\`):
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- Welcome to Purgatory
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- Wild West Mod
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## Finding What to Change
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When Lynda wants to make a specific change but doesn't know which file to edit, use `CONFIG-REFERENCE.md` to identify the relevant XML config file. Common entry points:
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- **Player/zombie stats**: `archetypes.xml`, `entityclasses.xml`
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- **Items/crafting**: `items.xml`, `recipes.xml`, `progression.xml`
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- **Loot/spawning**: `loot.xml`, `spawning.xml`, `entitygroups.xml`
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- **World/environment**: `biomes.xml`, `worldglobal.xml`, `weathersurvival.xml`
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- **UI changes**: `XUi_Common/xui.xml`, `XUi_InGame/xui.xml`
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- **Simple stat tweaks**: Often achievable with a few XPath lines in a modlet
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## Notes
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- The ModLauncher config has stale `SteamPaths` pointing to `e:\steam\steamapps\common\7 Days To Die\` but the actual Steam install is at `C:\Steam\steamapps\common\7 Days To Die`.
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