diff --git a/.kilo/agent/lyndas_mod.md b/.kilo/agent/lyndas_mod.md index 6cd5d19..a4381aa 100644 --- a/.kilo/agent/lyndas_mod.md +++ b/.kilo/agent/lyndas_mod.md @@ -116,6 +116,13 @@ The following v3 mods are available in the mod launcher (under `C:\7D2D\v3\`): - Welcome to Purgatory - Wild West Mod +## Quick Actions + +When Lynda wants to review game config files: +- Run VS Code task `Open 7D2D Game Config Folder` (`Ctrl+Shift+B`) to open `C:\Steam\steamapps\common\7 Days To Die\Data\Config` in Explorer +- Run VS Code task `Open 7D2D Steam Mods Folder` (`Ctrl+Shift+B`) to open the Steam `Mods` folder in Explorer +- Or run `.kilo/scripts/open-game-config.ps1` / `.kilo/scripts/open-mods-folder.ps1` + ## Finding What to Change When Lynda wants to make a specific change but doesn't know which file to edit, use `CONFIG-REFERENCE.md` to identify the relevant XML config file. Common entry points: diff --git a/.kilo/scripts/open-game-config.ps1 b/.kilo/scripts/open-game-config.ps1 new file mode 100644 index 0000000..cd3e84e --- /dev/null +++ b/.kilo/scripts/open-game-config.ps1 @@ -0,0 +1,2 @@ +# Open the game's XML config folder in Windows Explorer +explorer.exe "C:\Steam\steamapps\common\7 Days To Die\Data\Config" diff --git a/.kilo/scripts/open-mods-folder.ps1 b/.kilo/scripts/open-mods-folder.ps1 new file mode 100644 index 0000000..23ccaac --- /dev/null +++ b/.kilo/scripts/open-mods-folder.ps1 @@ -0,0 +1,2 @@ +# Open the Steam Mods folder in Windows Explorer +explorer.exe "C:\Steam\steamapps\common\7 Days To Die\Mods" diff --git a/.vscode/tasks.json b/.vscode/tasks.json new file mode 100644 index 0000000..fb5cec4 --- /dev/null +++ b/.vscode/tasks.json @@ -0,0 +1,41 @@ +{ + "version": "2.0.0", + "tasks": [ + { + "label": "Open 7D2D Game Config Folder", + "type": "shell", + "command": "explorer.exe", + "args": ["C:\\Steam\\steamapps\\common\\7 Days To Die\\Data\\Config"], + "group": "build", + "presentation": { + "reveal": "always", + "panel": "new" + }, + "problemMatcher": [] + }, + { + "label": "Open 7D2D Steam Mods Folder", + "type": "shell", + "command": "explorer.exe", + "args": ["C:\\Steam\\steamapps\\common\\7 Days To Die\\Mods"], + "group": "build", + "presentation": { + "reveal": "always", + "panel": "new" + }, + "problemMatcher": [] + }, + { + "label": "Open 7D2D Mod Staging Folder", + "type": "shell", + "command": "explorer.exe", + "args": ["C:\\7D2D"], + "group": "build", + "presentation": { + "reveal": "always", + "panel": "new" + }, + "problemMatcher": [] + } + ] +} diff --git a/README.md b/README.md index 690196f..93bc519 100644 --- a/README.md +++ b/README.md @@ -27,6 +27,16 @@ Use 7D2DModLauncherV5 to manage v3 mods under `C:\7D2D\v3\`. - `.kilo/scripts/` — Helper scripts for mod management - `ENVIRONMENT.md` — Full environment documentation +## Quick Actions + +Open the game's config folder in Explorer: +- Run task `Open 7D2D Game Config Folder` from VS Code (`Ctrl+Shift+B`) +- Or run `.kilo/scripts/open-game-config.ps1` + +Open the Steam Mods folder: +- Run task `Open 7D2D Steam Mods Folder` from VS Code (`Ctrl+Shift+B`) +- Or run `.kilo/scripts/open-mods-folder.ps1` + ## Documentation - `ENVIRONMENT.md` — Complete environment and path reference